Shop Mobile More Submit  Join Login

:bulletyellow:Topaz Territory:bulletyellow:
Appearance: wide range of shapes and sizes, hair and skin tones
Traits: friendly and helpful to strangers, good-hearted, typically friendly, curious and adventurous
Professions: traders, adventurers, potters, blacksmiths, nobles, knights and soldiers

:bulletred:Ruby Territory:bulletred:
Appearance: small body, blue-grey skin, crest of orange-red hair on their head, elaborately embroidered garments and accessories
Traits: peaceful and well-ordered, far from unfriendly; immensely strong for their size, extremely skilled with their hands, very quick-witted, gentle, usually happy, live in harmony with nature and dislike fighting, extremely courageous and determined.
Professions: gardeners, architects and builders, inventors, musicians, embroiders

Appearance: tall and handsome, golden-skinned, golden-haired
Traits: welcoming to travellers, proud and strong but tolerant, careful and thrifty but honest
Professions: orchard keepers, jewellers, glassblowers, horse-breeders, traders

Appearance: people of every colour, shape and size, women have shaved heads painted in exotic patterns
Traits: noisy and rough-mannered, energetic, hot-blooded, risk-taking, generous hosts and loyal friends, quick to take offence at any suspected insult
Professions: sailors and pirates, fisherfolk, farmers, hunters, adventurers

:bulletblack:Opal Territory:bulletblack:
Appearance: wide range of shapes and sizes, hair and skin tones
Traits: shrewd and secretive, many have unusual abilities
Professions: beekeepers, muddlet herders, cooks, gem traders, jewellers

:bulletblue:Lapis Lazuli Territory:bulletblue:
Appearance: adorned all over with lucky charms, long hair curled into ringlets, sometimes have blue face tattoos
Traits: hot-blooded and superstitious, love gambling, fierce but good-humoured, light-hearted and good company
Professions: horse breeders and jockeys, miners, fighters and wrestlers, musicians, fortune-tellers, acrobats

~The Masked Ones~
Appearance: wide range of shapes and sizes, hair and skin tones, wear lifelike masks of animal heads, dressed in performer's clothes
Traits: highly talented and skilled, secretive, suspicious, untrusting, unwelcoming of strangers and outsiders
Professions: entertainers, acrobats, singers, strong-men, fortune-tellers, magicians, clowns, jugglers

:bulletgreen:Emerald Territory:bulletgreen:
~Dread Gnome~
Appearance: short and stocky, pale skin
Traits: prefer to be left alone, hoard treasure and guard it ferociously, suspicious but honourable, excellent hosts when friends visit but wary of strangers
Professions: archers, hunters, miners, trap-smiths, locksmiths

Appearance: small dark eyes, short brown fur, small ears, pouches on females, whiskers, stubby back legs, slender front paws, winged
Traits: gentle, peaceful, calm, loving
Professions: storytellers, gatherers, wise ones

:bulletpurple:Amethyst Territory:bulletpurple:
Appearance: tall and slender, pale-skinned, long black hair, dressed in long brightly-coloured robes
Traits: telepathically linked to one another, calm and intelligent, logical thinkers, never hot or impetuous, can appear cold and unemotional, gravely polite and proud
Professions: sorcerers, mages, wizards, weavers, soothsayers, advisors

~Where Waters Meet~
Appearance: wide range of shapes and sizes, hair and skin tones
Traits: friendly to strangers, good-hearted, simple folk
Professions: sailors, gardeners, farmers, shepherds, goatherds, swineherds, fisher-folk, 

:bulletwhite:Diamond Territory:bulletwhite:
Appearance: stocky and muscular, knights wear intricately engraved golden armour, unwashed and strong smelling (Jalis believe bathing causes weakness), many carry charms or talismans
Traits: warlike and battle-loving, eager to fight, quick to take offence, rough-mannered, suspicious of strangers, superstitious, 
Professions: knights, fisher-folk, farmers, hunters, shopkeepers, tradespeople, storytellers

These are by no means solid, defining guidelines. This is just some basic information on each of the most commonly seen races of Deltora. Hopefully it'll get some good ideas for characters rolling~

Oh, and if (for whatever reason) you'd prefer a non-Deltoran race from either the Rowan books or the newer Three Doors trilogy, just comment and let me know and I'll put something together for that too~
Add a Comment:
elias4 Featured By Owner Jun 25, 2013
Do you have any kin pictures if you can you put them on here please.
luka1184 Featured By Owner Mar 4, 2013
Oh, wait, you meant Ralad as in, the people? Now I know why you said D'Or >_<
luka1184 Featured By Owner Mar 4, 2013
Also, I don't think you can actually group the Masked Ones under the Mere, as they contain people from all tribes, and they're supposed to be a "traveling circus troup." Maybe you should an "Other" category or something like that :)
luka1184 Featured By Owner Mar 4, 2013
Shouldn't it say Raladin and not Ralad, since that is the species and the town they live in? :) Anyway, my hart is warmed every time I see that there is still other Deltora fans out there :3
DarkestWish Featured By Owner Nov 22, 2012
I'm definitely a cross between Toran and Del, but I'd prefer to be a Toran so that's that :D
King-of-Deltora Featured By Owner Nov 22, 2012  Student General Artist
Really? Wow, I had no idea that you liked Torans, Tara... No idea AT ALL. O_O
*sarcastic-Jack is sarcastic*

I'm still Mere~ Everyone knows that Mere are the best~ :D
(Even if they hardly get any time in the books :grump:)
DarkestWish Featured By Owner Nov 27, 2012
*clever Tara noticed Jack's sarcasm*

No, no, no, they're not the best. See as much as I love Torans I'd have to say Del people are the best, I mean they've done more to help everyone else than any other tribe. Technically, they're the best for keeping Deltora from utter destruction.
King-of-Deltora Featured By Owner Nov 27, 2012  Student General Artist
Nope~ Mere are still the best~ Your argument is INVALID. O_O
DarkestWish Featured By Owner Dec 1, 2012
King-of-Deltora Featured By Owner Dec 2, 2012  Student General Artist
luka1184 Featured By Owner Mar 4, 2013
But... the Mere could not rule Deltora. It's just a fact. Look at how they established their leadership. Their leaders are hard, stiff councillors, not afraid to throw you into their terrible desert for no apparent reason! Well, that might have changed since Lief became King... but I don't know 'cause I've not been there :P
Kit-The-Wolfy Featured By Owner Apr 5, 2014  Student General Artist
On the other hand, the threat of being thrown into the Shifting Sands might be a useful crime deterrent.
Add a Comment:


Submitted on
November 22, 2012
Submitted with Writer


23 (who?)